Snowman on a Light Run is a short Christmas-themed delivery puzzle game developed for a game jam with the theme LIGHT.

The core mechanic uses light as gameplay information: presents glow green and increase in brightness as the player approaches the correct house, while glowing red when moving away. This system provides clear visual guidance and immediate feedback without relying on UI indicators.

The player must interpret light behavior to make correct delivery decisions and light up all houses before sunrise. The project focuses on clarity, strong visual feedback, and scoped mechanics suitable for rapid development.

Role:
Game Design
Blueprint Scripting
Level Design


Engine: Unity
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